Tuesday, October 2, 2012

[Team Crow's Eye] - Crow Flight WIP

Sharing some stuff from my game team. I did the rigging (adding joints and skinning) and animated the bird in flight. Took me about 4-6 hours I believe for the entire thing. It’s still a work in progress, but I’m pretty proud of it. I decided to rig myself instead of using custom rigs, in order to better understand the rigging process in Maya.

The crow itself was modelled by Anne Feeny.

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