For my Digital Sculpting class, I am done with the base model of my samurai. Final result is around 8000 polys. It's unique because I have to intentionally model each part differently. Currently, I am sculpting in ZBrush. Will update when it's done.
On the other hand, for my projects class, I have to model in one basic shape, and pay attention to the basic edge loops. Currently, I am unwrapping and texturing my character. Also will update when it's done.
Well, here are some of my recent sketches that we have to do as a second assignment for Storyboards class. I had regressed in my drawings quite a bit, but I am quickly gaining momentum every week I do for sketches. Sketches for week 2 are sort of.. weird.
And.. I guess that's all I'm willing to show for now : D