Wednesday, November 2, 2011
ZBrush Final (for Now) Quadruped Concept Art
Well, here's my final creature sheet for ZBrush. I have had numerous difficulties from it, and multiple differing critiques from my friends, I decided to stop here, for if I don't, I won't be able to finish my second project tonight, which is.. dun dun dun.. finishing my Samurai Sculpt! So let's do this!!!
Tuesday, November 1, 2011
ZBrush Creature Concept WIP
Saturday, October 22, 2011
Progress - PRJ300 Character
Hey guys, if you're curious about how my character progress is.. I think I'm about done with the basic diffuse texture. Prof. Peasley is only asking for this much so this I think is what I'll be giving him for now. He's the model based on the character I did for the ART251 final. Overall, I don't think it's too bad.
Thursday, October 20, 2011
Progess - CG305 ZBrush Character
Well, ZBrush isn't going to swell for me now. I've tried to sculpt in the basics, but unfortunately, I can't add the finer details through my alpha brushes without my computer crashing on me. I might have to reinstall ZBrush. But overall I am quite proud with the results of my character, sans the details on the armor. Next week, DETAIL, and COLOR : D
Tuesday, October 18, 2011
Week 7 Storyboards Assignment.
This week, we're supposed to seperate the story structures in shorts. We need an aanlysis of 2 different shorts, so I did Alma, and Death Buy Lemonade.
1. Alma
2. Death Buy Lemonade
And here are the sketches for this week. It's back to doing a single figure in location. There are some proportional issues, but so far, they are at least still within the standards of what I did last week.
Aaand.. That's about it.Monday, October 17, 2011
Recent Art Updates - (September 15th - October 17th)
For my Digital Sculpting class, I am done with the base model of my samurai. Final result is around 8000 polys. It's unique because I have to intentionally model each part differently. Currently, I am sculpting in ZBrush. Will update when it's done.
On the other hand, for my projects class, I have to model in one basic shape, and pay attention to the basic edge loops. Currently, I am unwrapping and texturing my character. Also will update when it's done.
Well, here are some of my recent sketches that we have to do as a second assignment for Storyboards class. I had regressed in my drawings quite a bit, but I am quickly gaining momentum every week I do for sketches. Sketches for week 2 are sort of.. weird.
And.. I guess that's all I'm willing to show for now : D
Thursday, September 15, 2011
Thursday, September 15th 2011
This is the character I will be using for ZBrush. He is a sort of cybernetic samurai. His right arm is steam-powered, while the rest of his body is humanoid. His greaves are of western origin.
Pre-Critique
Post-Critique
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